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AI Insights · Timothy · July 2022

Top 5 3D Anime Games Performance in Switzerland Q2 2022

Discover the performance of the top 5 3D anime games on a unified platform in Switzerland during Q2 2022, including trends in weekly downloads, revenue, and active users.

Top 5 3D Anime Games Performance in Switzerland Q2 2022

During the second quarter of 2022, the top 5 3D anime games on a unified platform in Switzerland showcased varying trends in weekly downloads, revenue, and active users. This data comes from Sensor Tower, where more detailed insights can be found.

Genshin Impact experienced notable fluctuations in weekly revenue, peaking at approximately $197K in late March. The game saw a dip in revenue to around $16K in mid-May, followed by a rise to about $119K by the end of May. Weekly downloads remained relatively stable, with a slight increase from 1.4K in late March to 1.7K in early April. Active users showed a minor decline from 20.2K in late March to 19.8K by the end of June.

Ni no Kuni: Cross Worlds, launched in late May, had an initial weekly revenue of approximately $10K, which increased to $15K by the end of May. However, revenue gradually declined to around $5.6K by the end of June. Downloads started strong at 7.5K but dropped significantly to about 396 by the end of June. Active users also saw a decline from 6.4K in late May to 1.7K by the end of June.

Hokage Ninja Duel showed an impressive start with a peak weekly revenue of approximately $16K in late May. However, revenue decreased to around $4.4K by mid-June. Downloads saw their highest point at 4K in late April and gradually decreased to 308 by mid-June.

DRAGON BALL LEGENDS had a varied revenue trend, peaking at approximately $89K at the end of May. The weekly revenue showed another significant peak at around $42K in mid-June. Downloads saw a moderate increase from 565 in late March to 1.1K by the end of May. Active users increased from 7.1K in late March to 8.6K by the end of May, before stabilizing around 7.6K by the end of June.

NARUTO X BORUTO NINJA VOLTAGE had a relatively steady revenue trend, with a notable peak at approximately $2.1K in late June. Downloads remained fairly consistent, ranging from 254 in early April to 388 by the end of June. Active users showed minor fluctuations, from 2K in late March to 2.2K by the end of April, and stabilizing around 1.9K by the end of June.

These insights highlight the dynamic performance of top 3D anime games in Switzerland during Q2 2022. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022